Wow its been awhile, over a month since I’ve written anything. I apologize for the ridiculous hiatus. We’ve likely lost all of our following at this point. Are any of y[...]
I Get This Call Everyday is not a fun game. I’m hesitant to even call it a game. It only lasts for about 10 minutes. Its premise is about answering a single, exceedingly pain[...]
Hey everybody! I want to get our livestreaming game back into gear, so we’re going to start back up with a bang. This Thursday I’ll be playing a demo of Telepath Tactic[...]
Ah, Dark Souls, the little game that just can’t keep itself out of the gaming lexicon. The gaming community talked about it so much and basically drilled it into my head to t[...]
I had some theories and even a few reservations about the local multiplayer, indie game bundle. The theories were around why people just didn’t seem to be funding this set of[...]
The year is almost over and its definitely a good time to reflect upon its past events. I know this is beyond beating a dead horse at this point, but its still pretty hard to belie[...]
Narrative in games has been very hit and miss for the past few years. Anyone taking a look at the mainstream gaming culture would correctly point out that those games have been ter[...]
I think its time to pull the brake-line on this notion of “bundles for Kickstarter”. I’ve been watching from afar as several indie games have pulled their resourc[...]
Yesterday’s debut of a new Humble Bundle had some feeling a little worried. The latest bundle is not indie-themed, does not feature the signature DRM-free model of most Humbl[...]
One of the best, yet strangest games of the year is an indie known by as Hotline Miami. In our resurrected Indie Spotlight I go through a level of this “kill-em-up” gam[...]