This selection of nominees from the Writer’s Guild of America for best writing in video games seems…misguided? No, this is the writer’s guild after all, so let’s use a thesaurus. I’d say its: disinformed (I’m citing thesaurus.com on that word, its realness is questionable).
Apparently the Writer’s Guild of America has put together their nominees for the best video game writing of 2011 and it seems just a little bit off. Hit the jump and see if you can spot some of the questionable choices.
Assassin’s Creed: Revelations, Story by Alexandre Amancio, Jean Guesdon, Corey May, Darby McDevitt; Multiplayer Story by Stéphane Blais, Richard Farrese, Jeffrey Yohalem; Lead Script Writer Darby McDevitt; Script Writers Richard Farrese, Nicholas Grimwood, Corey May, Jeffrey Yohalem; Greek and Turkish Ambient Dialogue Writer Vincenzo Beretta.
Batman: Arkham City, Lead Narrative Designer Paul Crocker; Story Written by Paul Dini, Paul Crocker and Sefton Hill.
Brink, Lead Writer Edward “Bongoboy” Stern.
Mortal Kombat, Story by John Vogel, Brian Chard, Dominic Cianciolo, Alexander Barrentine, Jon Greenberg.
Uncharted 3: Drake’s Deception, Written by Amy Hennig.
Maybe I won’t get into what I think are the wrong choices. Let’s just consider some of the ones that apparently didn’t make the cut: Portal 2, Bastion, The Witcher 2. Seems like there’s actually a wealth of great writing out there that didn’t make it.
I should remind everyone that a requirement of being nominated for a WGA award is that you actually need to be a member of the guild. Many game writers may just not have been, but I at least expected Erik Wolpaw, lead writer of Portal 2, to be one. Anyway, those are your best nominees for people who belong to a mostly irrelevant guild in the world of video games.